National Geographic Interactive
by Bug Logic
posted: April 20, 2010
Got sleep? National Geographic gave us the call recently to program an online survey based on just that question. One week deadline!
What NatGeo wanted: Ten illustrated questions. Four possible answers for each question. Four final results based on how the ten questions were answered. Finally, choose one of four faces that you post to Facebook.
Here's a link to the final result.
For this assignment, I had to pull out some dusty illustration skills (such as they are), which I hadn't put to use in nearly nine years. While struggling with the doodles for this interactive, it occured to me that what I'd really like to be doing to is collaborating with an illustrator to make this project really pop. It's something to think about for the next interactive we're asked to do. Cool javascript written right here, illustrations from somebody that really makes the final project solid.
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Details for Dorks
In the past, we did interactives such as this exclusively in Flash. For this one, we programmed the entire interactive in javascript and for certain, this will be the way we handle these sorts of projects going forward. It was faster to deploy, and at the end of the day, it looks better than having to reply on a Flash player. Not only that, it runs on hand-held devices, which Flash currently can not.
Getting our final code delivered to the National Geographic server provided an interesting look under the hood of this major site, which AdWeek recently named as website of the year. We were provided with access to the NatGeo CMS (content management system), which allowed us to simply paste our full code straight into and text field, save and then view. Having designed and delivered CMS system for the last nine years or so, it wasn't exactly the most intuative or elegant interface, but at the end of the day, it worked and that's all that really matters, one supposes...
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